Rules

Below you will find the most recent rules document published by Realm Runner Studios.
Since these rules were published, 4 new terms have been added which need to be defined:

Shard Drain | The act of reducing a card’s Shards in its Hex through attacking, erasure, or ‘Draining Shards’ through abilities. Not to be confused with reducing a card’s Shard Value.

GUARD | A card with GUARD is immune to Shard Drain the first time it would be affected by it, except from an attack by a POISONOUS Character. You may not stack GUARD.

REBOUND | Once during your turn, return a card from your Canvas to its owner’s hand in order to resolve the Rebound ability.

VENGEANCE | When a Character with VENGEANCE survives Shard Drain, immediately resolve its VENGEANCE ability. This can be triggered multiple times in one turn and during an opponent’s turn.